Zv_Register_Extra_Item

Zv_Register_Extra_Item



6/30/2014  · g_buy_bombardier = zv_register_extra _item ( g_item_bombardier, for VIP only, g_cost_bombardier, ZV_TEAM_HUMAN ) public zv_extra_item_selected ( index , item ) if ( item != g_buy_sniper && item != g_buy_assassin && item != g_buy_bombardier ), 12/28/2017  · g_item_m4a1_gold = zv_register_extra _item(M4A1 Gold, 30, ZV_TEAM_HUMAN)} public zv_extra_item_selected(id, itemid) {if(itemid == g_item_m4a1_gold) { drop_weapons(id, 1) new.


g_itemid = zv_register_extra_item(Golden XM1014, Damage x3, 40, ZP_TEAM_HUMAN), public native_zv_register_extra_item (const item_name [], const item_discription [], item_cost, item_team) if ( ! items_database ) items_database = ArrayCreate ( items ) param_convert ( 1 ), ZM EXP scripting. Contribute to CSnajper/zm_exp_scripting development by creating an account on GitHub.


3/19/2012  · g_itemid_norecoil = zv_register_extra _item (No Recoil, Miran Nisan, 10, ZV_TEAM_HUMAN) new weapon_name [24] for (new i = 1 i <= 30 i ++) { if (!(WEAPONS_BITSUM & 1 << i) && get_weaponname (i, weapon_name, 23)) { RegisterHam (Ham_Weapon_PrimaryAttack, weapon_name, fw_Weapon_PrimaryAttack_Pre), ( 51) Load fails: Plugin uses an unknown function (name zv_register_extra _item) - check your modules.ini. ( 52) Load fails: Plugin uses an unknown function (name zv_register_extra _item) - check your modules.ini. ( 69) Load fails: Plugin uses an unknown function (name zv_register_extra _item) - check your modules.ini.1/18/2021  · =====*/ #include #include #include #include #include #pragma tabsize 0 #define VERSION 2.2 #define MODEL_TRYDER vip // name of the model #define TASK_DELAY 0.5 #define MODELSET_TASK 100 // CS Offsets #if cellbits == 32 const OFFSET_CLIPAMMO = 51 #else const OFFSET_CLIPAMMO = 65 #endif const.register_native ( zv_register_extra _item, native_ zv_register_extra _item, 1) #endif #if MODE & (1<<0) register_native (zv_get_user_flags, native_zv_get_user_flags, 1) #endif } #endif public FwdHamPlayerSpawnPost (id) { if(! is_user_alive (id)) return HAM_IGNORED #if MODE & (1<<0) if(!(g_user_privileges [id] & FLAG_A)) #else, 1/18/2021  · #include #include #include new bool:haslaser[33] = false new sprite, red, green , blue new g_lsight new g_iMaxPlayers public plugin_init() { register_plugin([ZP] Extra Item: Laser Sight,1.0,fiendshard) register_event(HLTV, event_round_start, a, 1=0, 2=0) g_lsight = zv_register_extra_item (Laser Sight (1 Round), …

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